Posts Tagged ‘Architecture’
VT Grasshopper Workshop Update
Monday, June 29, 2009 21:23 4 CommentsVirginia Tech’s 2009 Solar Decathlon team has recently launched its new website. lumenHAUS features the developed screen pattern that was studied during the grasshopper workshop held in February 2009. Following the workshop, Jonathan Grinham and the Virginia Tech Solar Decathlon team continued to develop the script, and have produced a full scale mock-up of the [...]
Grasshopper workshop with Virginia Tech’s solar decathlon team
Monday, February 16, 2009 20:09 1 CommentHello this is Jennifer Downey from Marble Fairbanks Architects. I did a workshop conducted Tuesday February 10 through Friday February 13 with the Virginia Tech 2009 Solar Decathlon Team in Blacksburg, Virginia. The workshop was structured around designing the solar screen for this year’s entry, with a specific focus on Rhino’s grasshopper. The starting point [...]
Creating Surface Patterns Using Bump Maps Created in Photoshop as an input parameter in Rhino’s Grasshopper
Tuesday, November 18, 2008 3:28 10 CommentsThis tutorial describes how to create patterns on a surface using bump map images from Photoshop as control surfaces for the patterns. First, bump maps are created in Photoshop and imported into Rhino using the HeightField command. These are then referenced in the grasshopper file to control the size of the circles that make up the [...]
Populating a Surface with Polygons Extruded to a Point
Monday, October 27, 2008 0:37 10 CommentsIn this tutorial we will create a surface that is controlled with a cage edit modifier. Then using Grasshopper we will populate that surface with polygons. You will be able to control the number of sides of the polygons through a slider. These polygons will be extruded to a point and that extends normal to [...]
Twisting Tower Using Rhino’s Grasshopper
Sunday, October 19, 2008 18:24 1 CommentThis tutorial explains how to create a parametric tower. You will be able to adjust the tower’s height, incremental rotation, overall radius, or incremental radii to make it tapered.
