Top Rated Tutorials

#B99AFF

This is a tutorial from my Intro to Computation and Fabrication class at CUNY.

5
Average: 4.7 (3 votes)
By: Zach Downey

In this quick tutorial we apply what we learned about lists and loops from part 3 to create a list of points.

5
Average: 4.8 (9 votes)
By: Zach Downey

In this tutorial Brian adds some complexity to the surface to be used for toolpathing by deforming its edges along a sine curve.

3
Average: 2.5 (2 votes)
By: Brian Ringley
#B99AFF

Using Grasshopper to mask surface morphed geometry once it hits a threshold and replacing it with another system.

4
Average: 3.8 (14 votes)
By: Brian Ringley

In this tutorial, we read through a csv text file and create new points in 

5
Average: 4.9 (10 votes)
By: Zach Downey
Maya Animation 10 Course Image

In this tutorial we complete the anemone lampshade by thickening the poly model and exporting the smooth proxy as a VRML.

4
Average: 3.5 (4 votes)
By: Brian Ringley

Now that the print is done we have to remove it.

2
Average: 2 (2 votes)
By: Zach Downey
#B99AFF

In this Halloween Spooktacular Double Feature we do two chilling tutorials for my favorite holiday.

3
Average: 3 (2 votes)
By: Zach Downey
#B99AFF

This is the first of the Meshing Classes for the Spring 2013 semester at Columbia.

3
Average: 3 (1 vote)
By: Zach Downey

In this tutorial Brian shows how to set robtarget orientations using surface frames.

3
Average: 3 (1 vote)
By: Brian Ringley

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